Monday, June 4, 2012

Amazon Instant Video streaming is now live on the Xbox 360

Amazon Instant Video streaming is now live on the Xbox 360

If Amazon's video store is going to compete with the other online sources like Hulu and Netflix, getting on as many platforms as possible is key and it made a major expansion today by launching on the Xbox 360. The app launched on the PS3 back in April, and just like that version, this one includes access to Amazon's video on-demand and Prime all-you-can-eat subscription based streaming. Unique to the Xbox 360 app is support for the console's Kinect peripheral and its ability to recognize control by gesture or voice, plus a brand new feature for Amazon -- a queue. The Watchlist (for now only available on the Xbox 360, Kindle Fire and via the web) lets customers preselect programming they're interested in for easy access on the devices later, just like Netflix's implementation, however Amazon's VOD store means access to newer and higher profile content is just a click away. There's more details in the press release and video after the break, or you can just check out the app on your console right now (if you're in the US and have Xbox Live Gold, of course -- even if you don't have Prime, there's a one month free trial offer).

Update: Major Nelson also posted availability of other apps and a free XBL Gold preview weekend, as Antena 3 launches in Spain, MLB.tv in Hong Kong, Japan, South Korea, Singapore, Taiwan and Muzu.tv in Australia and New Zealand. June 1st through June 3rd, XBL Gold access will be "unlocked", letting Silver gamers in U.S., Japan, Mexico, Brazil, Colombia and Chile play for free and access the Amazon, IGN, Manga Entertainment and Muzu.tv apps.

[Thanks, AtillaG!]

Continue reading Amazon Instant Video streaming is now live on the Xbox 360

Amazon Instant Video streaming is now live on the Xbox 360 originally appeared on Engadget on Tue, 29 May 2012 13:09:00 EDT. Please see our terms for use of feeds.

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Sunday, June 3, 2012

Editorial: Despite shaky 48 fps Hobbit preview, high frame rates will take off

editorial-48-fps-hobbit-preview-high-frame-rates

Well actually, the Hobbit preview wasn't shaky, it was smooth -- maybe too smooth -- and that's the point. "It does take you a while to get used to," Peter Jackson has admitted, referring to the surprisingly fluid motion of his 48 fps movie footage. But is he right to think audiences will even give it a chance? The launch of high frame-rate (HFR) cinema is surrounded by publicity in the run-up to the Hobbit's debut on December 12th, but it equally has a lot going against it. For starters, the film's 48 fps preview wasn't exactly received warmly. On top of that, the video-style appearance of HFR has a long history of being disliked by movie-goers -- past attempts since the 1970s have all flamed out.

85 years after the first 24 fps movies, the same number of frames are still going stubbornly through the gate (digital or otherwise) each second, so that must be what "filmic" is, right? Or will we look back on 24fps as the bad old days? Read on to see if these new/old-fangled frame speeds might survive, and though a 48 fps Hobbit trailer isn't available, we've provided a couple of clips to help you judge what two-dimensional HFR looks like.

Continue reading Editorial: Despite shaky 48 fps Hobbit preview, high frame rates will take off

Editorial: Despite shaky 48 fps Hobbit preview, high frame rates will take off originally appeared on Engadget on Mon, 28 May 2012 13:01:00 EDT. Please see our terms for use of feeds.

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Friday, June 1, 2012

How-To: XBMC 11 the XBMCbuntu way

For all intents and purposes, the original Xbox, with its NVIDIA GPU, 8-10GB hard disk and custom Pentium III processor was a high-end PC for its time -- albeit, one that connected to a television. What Microsoft didn't realize back then, though, was that when you put that kind of hardware in the hands of hackers and enthusiasts, it's only a matter of time before people start doing more than just playing Halo. Fast forward to 2003, the year the Xbox Media Center was born. Nowadays, it's simply referred to as XBMC, since it runs on more than just your Xbox. In brief, XBMC is an open-source software solution that enables a plethora of media streaming capabilities on all sorts of devices. What once was limited to the original Xbox, can now be put to use on everything from a bare-bones Linux desktop to an Apple TV. In this how-to, we'll show you how to build a simple XBMC setup using XBMCbuntu. Catch us after the break for the full step-by-step.

Continue reading How-To: XBMC 11 the XBMCbuntu way

How-To: XBMC 11 the XBMCbuntu way originally appeared on Engadget on Wed, 23 May 2012 15:00:00 EDT. Please see our terms for use of feeds.

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Thursday, May 31, 2012

Sony-made Google TV units will come with Plex as standard

Sony-made Google TV units will come with Plex as standard

Plex has inadvertently announced that its excellent media center software will be baked into Sony's forthcoming range of Google TV devices. A customized version of its app for the platform arrived on Google Play, declaring that it was only available for download on "late model 2012 Sony internet TVs." When pressed on the matter, Plex revealed that it'll arrive pre-installed on the second generation gear, expected to arrive in Europe by September.

Sony-made Google TV units will come with Plex as standard originally appeared on Engadget on Tue, 22 May 2012 15:19:00 EDT. Please see our terms for use of feeds.

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Tuesday, May 29, 2012

PLA + Ignorance = Broken Extruder

I got a roll of PLA to try making some clear objects on the CupCake. I had read on the MakerBot wiki about the techniques for and challenges of printing PLA but still had trouble feeding PLA into the Plastruder MK3 and chasing out the ABS that I’d been using. When feeding in the PLA, [...]

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Sunday, May 27, 2012

Notching a Circle in Inkscape

I needed an SVG and DXF of a circle with notches around the perimeter to laser-cut a diffuser lens and to subtract the lens’s shape from its housing in OpenSCAD. The best tool I had for the job appeared to be Inkscape (in part because I really wanted to do it with an open-source tool [...]

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Saturday, May 26, 2012

GoPro 3D HERO System: Mounting Tips Official GoPro Video

GoPro has released an official video showing some mounting tips for their GoPro HERO 3D accessory for using two GoPro HD HERO or HD HERO 2 action cameras for capturing footage in 3D. They recommend using dual mounts for attaching the 3D HERO in high vibration activity in order to reduce the negative impact on [...]

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